Purpose Project Post #2

(This post was meant to be for last week.)

Not much progress has been made, not yet. I have been thinking what I should do, and how I should tackle the project. I think I’ll stick with making a video game, and I have an idea of what kind of game I would make.

I said in the first purpose project post I would make a platformer. There are a few video games I’m thinking of taking influence from, like Cave Story, Super Metriod, or Mega Man. Recently, I asked my brother about what program I should use. He recommended Unity and Game Maker. Both are options I could use, and both have really great benefits. Unity has a lot of tutorials, and has an active community if I need to ask any specific questions. Game Maker is a program I have already used, and I wouldn’t be too hard to relearn. I’m leaning more towards Unity, as I think the options it seems interesting to me, opens up what features I can add to a game, and gives me more experience with using a complex program.

Image result for unity 2d

The community aspect is another thing I have to think about, but I believe I have now have a method of documenting the process. I need to storyboard the game and with events and notes, and I’ll physically draw it out on paper. I also need to map out the world and levels of the game after I make the basic mechanics. I could set up a weekly schedule where I post pictures of what I physically did, the notes I wrote down, and what I have planned for a story. A presentation or slideshow could also be made to show my progress.

This is the rough outline of what I want to do. Now onto the research phase.

 

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